[{"data":1,"prerenderedAt":342},["ShallowReactive",2],{"$fBSHTCsOfqnVHs6ly2ltkblMDf6Zlt4P9d4RdfU_4fJE":3},[4,12,17,25,31,37,42,48,53,59,65,68,73,78,84,89,93,97,102,107,112,117,122,127,134,139,144,149,154,159,164,169,173,178,183,188,192,197,202,207,211,215,220,225,230,235,240,244,249,254,258,263,268,273,278,283,288,293,298,303,308,312,317,322,327,332,337],{"id":5,"slug":6,"name":7,"categoryLabel":8,"moveCount":9,"abilityCount":10,"itemCount":10,"description":11},50,"aqua-ring","Aqua Ring","Volatile Status",1,0,"The Pokemon has 1\u002F16 of its max HP restored at the end of every turn.",{"id":13,"slug":14,"name":15,"categoryLabel":8,"moveCount":9,"abilityCount":10,"itemCount":10,"description":16},67,"atk-def-swapped","Atk\u002FDef Swapped","The Pokemon’s Attack and Defense stats are swapped.",{"id":18,"slug":19,"name":20,"categoryLabel":21,"moveCount":22,"abilityCount":23,"itemCount":9,"description":24},54,"aurora-veil","Aurora Veil","Field Effect",4,2,"Halves the damage taken from physical and special moves. In Double Battles, this damage is reduced by 1\u002F3 instead.",{"id":26,"slug":27,"name":28,"categoryLabel":29,"moveCount":10,"abilityCount":10,"itemCount":9,"description":30},47,"badly-poisoned","Badly Poisoned","Toxic","The Pokemon takes increasing poison damage at the end of every turn, starting at 1\u002F16 of the Pokemon’s max HP, then 2\u002F16, then 3\u002F16, and so on. If the Pokemon switches out and reenters battle, the damage restarts at 1\u002F16 of its max HP.",{"id":32,"slug":33,"name":34,"categoryLabel":8,"moveCount":35,"abilityCount":10,"itemCount":10,"description":36},45,"bound","Bound",9,"For 4-5 turns, the Pokemon takes damage equal to 1\u002F8 of its max HP at the end of every turn. It cannot be switched out of battle.",{"id":38,"slug":39,"name":40,"categoryLabel":8,"moveCount":22,"abilityCount":10,"itemCount":10,"description":41},22,"cant-escape","Can’t Escape","The Pokemon cannot be switched out of battle.",{"id":43,"slug":44,"name":45,"categoryLabel":8,"moveCount":46,"abilityCount":10,"itemCount":10,"description":47},61,"charging","Charging",5,"The Pokemon spends 1 turn charging before using a move.",{"id":49,"slug":50,"name":51,"categoryLabel":8,"moveCount":9,"abilityCount":10,"itemCount":10,"description":52},65,"concealed","Concealed","The Pokemon cannot be hit by moves and is unaffected by the terrain.",{"id":54,"slug":55,"name":56,"categoryLabel":8,"moveCount":57,"abilityCount":23,"itemCount":23,"description":58},13,"confused","Confused",10,"For 1-4 turns, the Pokemon has a 1-in-3 chance of hurting itself.",{"id":60,"slug":61,"name":62,"categoryLabel":8,"moveCount":63,"abilityCount":9,"itemCount":9,"description":64},12,"critical-hit-ratio-boost","Critical-Hit Ratio Boost",16,"The Pokemon’s attacks are more likely to be critical hits.",{"id":66,"slug":67,"name":62,"categoryLabel":8,"moveCount":10,"abilityCount":10,"itemCount":10,"description":64},92,"critical-hit-ratio-boost-92",{"id":69,"slug":70,"name":71,"categoryLabel":8,"moveCount":9,"abilityCount":10,"itemCount":10,"description":72},35,"cursed","Cursed","The Pokemon loses 1\u002F4 of its max HP at the end of every turn.",{"id":74,"slug":75,"name":76,"categoryLabel":8,"moveCount":9,"abilityCount":10,"itemCount":10,"description":77},42,"destiny-bound","Destiny Bound","If the Pokemon is knocked out by an opponent, that opponent will also be knocked out.",{"id":79,"slug":80,"name":81,"categoryLabel":8,"moveCount":9,"abilityCount":82,"itemCount":10,"description":83},15,"drowsy","Drowsy",3,"The Pokemon will fall asleep at the end of the next turn after becoming drowsy.",{"id":85,"slug":86,"name":87,"categoryLabel":8,"moveCount":9,"abilityCount":9,"itemCount":10,"description":88},24,"electric-boost","Electric Boost","The power of the next Electric-type move used by the Pokemon will be doubled.",{"id":46,"slug":90,"name":91,"categoryLabel":21,"moveCount":23,"abilityCount":23,"itemCount":10,"description":92},"electric-terrain","Electric Terrain","Pokemon on the ground have the power of their Electric-type moves boosted by 30% and they cannot fall asleep.",{"id":63,"slug":94,"name":95,"categoryLabel":8,"moveCount":9,"abilityCount":9,"itemCount":9,"description":96},"encore","Encore","The Pokemon can only use {0}.",{"id":98,"slug":99,"name":100,"categoryLabel":21,"moveCount":9,"abilityCount":10,"itemCount":10,"description":101},52,"fairy-locked","Fairy Locked","No Pokemon on the field can be switched out of battle until the end of the next turn after the Fairy Locked status is activated.",{"id":103,"slug":104,"name":105,"categoryLabel":8,"moveCount":10,"abilityCount":9,"itemCount":10,"description":106},68,"flash-fire","Flash Fire","Boosts the power of the Pokemon’s Fire-type moves by 50%.",{"id":108,"slug":109,"name":110,"categoryLabel":8,"moveCount":9,"abilityCount":10,"itemCount":10,"description":111},43,"forest-cursed","Forest Cursed","The Pokemon gains the Grass type.",{"id":113,"slug":114,"name":115,"categoryLabel":21,"moveCount":9,"abilityCount":10,"itemCount":10,"description":116},48,"future-attack","Future Attack","The Pokemon in the targeted spot will take damage 2 turns after the Future Attack status is activated.",{"id":118,"slug":119,"name":120,"categoryLabel":21,"moveCount":22,"abilityCount":10,"itemCount":10,"description":121},6,"grassy-terrain","Grassy Terrain","Pokemon on the ground have the power of their Grass-type moves boosted by 30% and they have 1\u002F16 of their max HP restored at the end of every turn.",{"id":123,"slug":124,"name":125,"categoryLabel":21,"moveCount":23,"abilityCount":10,"itemCount":10,"description":126},25,"gravity","Gravity","Boosts the accuracy of moves by 67%. Pokemon such as Flying types or ones with the Levitate Ability become grounded. Moves that involve flying or leaping cannot be used.",{"id":9,"slug":128,"name":129,"categoryLabel":130,"moveCount":131,"abilityCount":132,"itemCount":9,"description":133},"harsh-sunlight","Harsh Sunlight","Weather",8,7,"Boosts the damage dealt by Fire-type moves by 50% and halves the damage dealt by Water-type moves.",{"id":135,"slug":136,"name":137,"categoryLabel":8,"moveCount":9,"abilityCount":9,"itemCount":9,"description":138},20,"healing-prevented","Healing Prevented","The Pokemon is unable to restore HP through moves, Abilities, or held items.",{"id":140,"slug":141,"name":142,"categoryLabel":8,"moveCount":9,"abilityCount":82,"itemCount":9,"description":143},14,"infatuated","Infatuated","The Pokemon has a 50% chance of being unable to use its moves while the Pokemon that gave it the Infatuated status is on the field.",{"id":145,"slug":146,"name":147,"categoryLabel":8,"moveCount":9,"abilityCount":10,"itemCount":9,"description":148},34,"ingrained","Ingrained","The Pokemon has 1\u002F16 of its max HP restored at the end of every turn. It also becomes grounded and cannot be switched out of battle.",{"id":150,"slug":151,"name":152,"categoryLabel":8,"moveCount":9,"abilityCount":10,"itemCount":10,"description":153},51,"landed","Landed","The Pokemon is now grounded and can be affected by Ground-type moves.",{"id":155,"slug":156,"name":157,"categoryLabel":8,"moveCount":82,"abilityCount":10,"itemCount":10,"description":158},44,"leech-seeded","Leech Seeded","The Pokemon takes damage equal to 1\u002F8 of its max HP at the end of every turn. Whichever Pokemon is in the spot of the Pokemon that caused the Leech Seeded status has its HP restored by the same amount.",{"id":160,"slug":161,"name":162,"categoryLabel":21,"moveCount":22,"abilityCount":23,"itemCount":10,"description":163},37,"light-screen","Light Screen","Halves the damage taken from special moves. In Double Battles, this damage is reduced by 1\u002F3 instead.",{"id":165,"slug":166,"name":167,"categoryLabel":8,"moveCount":9,"abilityCount":10,"itemCount":10,"description":168},23,"locked-on","Locked On","On the next turn after gaining the Locked On status, the Pokemon’s move will not miss if targeting the Pokemon that was locked onto.",{"id":57,"slug":170,"name":171,"categoryLabel":21,"moveCount":9,"abilityCount":10,"itemCount":10,"description":172},"magic-room","Magic Room","Most held items do not work.",{"id":174,"slug":175,"name":176,"categoryLabel":8,"moveCount":9,"abilityCount":10,"itemCount":10,"description":177},30,"magnet-rise","Magnet Rise","The Pokemon floats off the ground, making it immune to Ground-type moves, as well as the Spikes, Toxic Spikes, and Sticky Web statuses.",{"id":179,"slug":180,"name":181,"categoryLabel":8,"moveCount":10,"abilityCount":10,"itemCount":10,"description":182},72,"micle-berry","Micle Berry","Boosts the accuracy of the Pokemon’s next move by 20%.",{"id":184,"slug":185,"name":186,"categoryLabel":8,"moveCount":132,"abilityCount":10,"itemCount":10,"description":187},66,"minimized","Minimized","Moves such as Supercell Slam, Body Slam, Dragon Rush, Flying Press, Heat Crash, and Heavy Slam will not miss the Pokemon and will deal double damage.",{"id":132,"slug":189,"name":190,"categoryLabel":21,"moveCount":23,"abilityCount":10,"itemCount":10,"description":191},"misty-terrain","Misty Terrain","Halves the damage dealt by Dragon-type moves used against Pokemon on the ground. Pokemon on the ground are also immune to status conditions and cannot become confused.",{"id":193,"slug":194,"name":195,"categoryLabel":8,"moveCount":9,"abilityCount":23,"itemCount":9,"description":196},21,"move-disabled","Move Disabled","{0} cannot be used.",{"id":198,"slug":199,"name":200,"categoryLabel":8,"moveCount":9,"abilityCount":10,"itemCount":10,"description":201},17,"no-ability","No Ability","The Pokemon’s Ability loses its effect.",{"id":203,"slug":204,"name":205,"categoryLabel":8,"moveCount":9,"abilityCount":10,"itemCount":10,"description":206},40,"perishing","Perishing","The Pokemon will faint 3 turns after gaining the Perishing status.",{"id":131,"slug":208,"name":209,"categoryLabel":21,"moveCount":23,"abilityCount":10,"itemCount":10,"description":210},"psychic-terrain","Psychic Terrain","Pokemon on the ground have the power of their Psychic-type moves boosted by 30% and they are immune to priority moves.",{"id":23,"slug":212,"name":213,"categoryLabel":130,"moveCount":46,"abilityCount":46,"itemCount":9,"description":214},"rain","Rain","Boosts the damage dealt by Water-type moves by 50% and halves the damage dealt by Fire-type moves.",{"id":216,"slug":217,"name":218,"categoryLabel":8,"moveCount":22,"abilityCount":10,"itemCount":10,"description":219},46,"rampaging","Rampaging","For 2-3 turns, the Pokemon continues its attack and is unable to take any other actions. After that, it becomes confused.",{"id":221,"slug":222,"name":223,"categoryLabel":8,"moveCount":118,"abilityCount":10,"itemCount":10,"description":224},60,"recharging","Recharging","The Pokemon cannot take any actions for 1 turn.",{"id":226,"slug":227,"name":228,"categoryLabel":21,"moveCount":46,"abilityCount":23,"itemCount":9,"description":229},38,"reflect","Reflect","Halves the damage taken from physical moves. In Double Battles, this damage is reduced by 1\u002F3 instead.",{"id":231,"slug":232,"name":233,"categoryLabel":21,"moveCount":23,"abilityCount":9,"itemCount":10,"description":234},26,"safeguard","Safeguard","The Pokemon is immune to status conditions and cannot become confused.",{"id":236,"slug":237,"name":238,"categoryLabel":8,"moveCount":9,"abilityCount":10,"itemCount":10,"description":239},57,"salt-cured","Salt Cured","The Pokemon takes damage equal to 1\u002F16 of its max HP at the end of every turn. If the Pokemon is a Steel type or Water type, it takes damage equal to 1\u002F8 of its max HP instead.",{"id":82,"slug":241,"name":242,"categoryLabel":130,"moveCount":23,"abilityCount":118,"itemCount":9,"description":243},"sandstorm","Sandstorm","Pokemon that are not Rock, Ground, or Steel types take damage equal to 1\u002F16 of their max HP at the end of every turn. Boosts the Sp. Def stats of Rock-type Pokemon by 50%.",{"id":245,"slug":246,"name":247,"categoryLabel":21,"moveCount":9,"abilityCount":10,"itemCount":9,"description":248},39,"sealing-off","Sealing Off","Any moves known by the Pokemon that caused this status cannot be used by its opponents.",{"id":250,"slug":251,"name":252,"categoryLabel":8,"moveCount":46,"abilityCount":10,"itemCount":10,"description":253},62,"sky-high","Sky-High","The Pokemon cannot be hit by most moves, excluding moves such as Thunder, Hurricane, and Smack Down. The Pokemon is also unaffected by the terrain.",{"id":22,"slug":255,"name":256,"categoryLabel":130,"moveCount":46,"abilityCount":22,"itemCount":9,"description":257},"snow","Snow","Boosts the Defense stats of Ice-type Pokemon by 50%.",{"id":259,"slug":260,"name":261,"categoryLabel":21,"moveCount":118,"abilityCount":23,"itemCount":9,"description":262},41,"spikes","Spikes","Pokemon that switch into battle will take damage equal to 1\u002F8 of their max HP. This damage will increase if 2 layers of Spikes are set, and again if 3 layers are set. Pokemon such as Flying types or ones with the Levitate Ability are unaffected.",{"id":264,"slug":265,"name":266,"categoryLabel":21,"moveCount":46,"abilityCount":10,"itemCount":10,"description":267},27,"stealth-rock","Stealth Rock","Pokemon that switch into battle will take damage equal to 1\u002F8 of their max HP. This damage differs depending on the Pokemon’s type matchup with the Rock type.",{"id":269,"slug":270,"name":271,"categoryLabel":21,"moveCount":22,"abilityCount":23,"itemCount":10,"description":272},33,"sticky-web","Sticky Web","Pokemon that switch into battle will have their Speed stats lowered by 1 stage. Pokemon such as Flying types or ones with the Levitate Ability are unaffected.",{"id":274,"slug":275,"name":276,"categoryLabel":8,"moveCount":82,"abilityCount":10,"itemCount":10,"description":277},28,"stockpiling","Stockpiling","The Pokemon’s Defense and Sp. Def stats are boosted by 1 stage for each time it has used Stockpile.",{"id":279,"slug":280,"name":281,"categoryLabel":8,"moveCount":82,"abilityCount":10,"itemCount":10,"description":282},63,"submerged","Submerged","The Pokemon cannot be hit by most moves, but Surf and Whirlpool will hit and will deal double damage. The Pokemon is also unaffected by the terrain.",{"id":284,"slug":285,"name":286,"categoryLabel":8,"moveCount":9,"abilityCount":10,"itemCount":10,"description":287},58,"syrupy","Syrupy","The Pokemon’s Speed stat is lowered by 1 stage at the end of every turn.",{"id":289,"slug":290,"name":291,"categoryLabel":21,"moveCount":9,"abilityCount":10,"itemCount":10,"description":292},19,"tailwind","Tailwind","Doubles the Pokemon’s Speed stat.",{"id":294,"slug":295,"name":296,"categoryLabel":8,"moveCount":9,"abilityCount":23,"itemCount":9,"description":297},29,"taunted","Taunted","The Pokemon can use only attacks.",{"id":299,"slug":300,"name":301,"categoryLabel":8,"moveCount":9,"abilityCount":10,"itemCount":10,"description":302},53,"throat-chopped","Throat Chopped","The Pokemon cannot use any sound-based moves for 2 turns.",{"id":304,"slug":305,"name":306,"categoryLabel":21,"moveCount":22,"abilityCount":82,"itemCount":10,"description":307},31,"toxic-spikes","Toxic Spikes","Pokemon that switch into battle will be poisoned or, if 2 layers of Toxic Spikes are set, badly poisoned. Pokemon such as Flying types or ones with the Levitate Ability are unaffected.",{"id":35,"slug":309,"name":310,"categoryLabel":21,"moveCount":9,"abilityCount":10,"itemCount":10,"description":311},"trick-room","Trick Room","Pokemon with lower Speed stats move first.",{"id":313,"slug":314,"name":315,"categoryLabel":8,"moveCount":9,"abilityCount":10,"itemCount":10,"description":316},36,"trick-or-treating","Trick-or-Treating","The Pokemon gains the Ghost type.",{"id":318,"slug":319,"name":320,"categoryLabel":8,"moveCount":9,"abilityCount":9,"itemCount":9,"description":321},18,"unable-to-repeat","Unable to Repeat","The Pokemon cannot use the same move twice in a row.",{"id":323,"slug":324,"name":325,"categoryLabel":8,"moveCount":23,"abilityCount":10,"itemCount":10,"description":326},64,"underground","Underground","The Pokemon cannot be hit by most moves, but Earthquake will hit and will deal double damage. The Pokemon is also unaffected by the terrain.",{"id":328,"slug":329,"name":330,"categoryLabel":8,"moveCount":9,"abilityCount":10,"itemCount":10,"description":331},49,"uproar","Uproar","For 3 turns, the Pokemon continues its attack and is unable to take any other actions. During this time, no Pokemon on the field can fall asleep.",{"id":333,"slug":334,"name":335,"categoryLabel":21,"moveCount":9,"abilityCount":10,"itemCount":10,"description":336},32,"wish","Wish","At the end of the next turn after the Wish status is activated, the HP of the Pokemon in the affected spot will be restored by 1\u002F2 of the max HP of the Pokemon that caused the status.",{"id":338,"slug":339,"name":340,"categoryLabel":21,"moveCount":9,"abilityCount":10,"itemCount":10,"description":341},11,"wonder-room","Wonder Room","Pokemon’s Defense and Sp. Def stats are swapped.",1787057844272]