[{"data":1,"prerenderedAt":28},["ShallowReactive",2],{"$fQ9Sz6001AT4EOYwWdJDtZOIvDk30x_sk48EV8GXnjU0":3},{"id":4,"slug":5,"name":6,"description":7,"sprite":8,"spriteUrl":9,"categoryId":10,"category":11,"categoryBId":12,"categoryCId":12,"conditionIds":13,"conditions":14,"buffIds":15,"buffs":17,"unlockRequired":19,"sortOrder":20,"vpValue":21,"buffDetails":22,"conditionDetails":27},278,"iron-ball","Iron Ball","Halves the holder’s Speed stat. If the holder is off the ground, it will be grounded, meaning it can be affected by Ground-type moves, as well as the Spikes, Toxic Spikes, and Sticky Web statuses.","ui_ItemIcon_01_0278","\u002Fassets\u002Fsprites\u002Fuisprites_item_l\u002Fui_ItemIcon_01_0278.webp",10,"Other",0,[],[],[16],41,[18],"Spikes",false,1011,1000,[23],{"id":16,"slug":24,"name":18,"description":25,"category":26},"spikes","Pokemon that switch into battle will take damage equal to 1\u002F8 of their max HP. This damage will increase if 2 layers of Spikes are set, and again if 3 layers are set. Pokemon such as Flying types or ones with the Levitate Ability are unaffected.","Field Effect",[],1787057914862]