[{"data":1,"prerenderedAt":86},["ShallowReactive",2],{"$flyFvKJZ2Wfpk9_3hh7uxHolqFQ_8WoAV6_bFv50ayBo":3},{"id":4,"slug":5,"name":6,"description":7,"moveCount":8,"abilities":9,"abilityCount":35,"items":36,"itemCount":37,"moveDetails":38},5,"badly-poisoned","Badly Poisoned","The Pokemon takes increasing poison damage at the end of every turn, starting at 1\u002F16 of the Pokemon’s max HP, then 2\u002F16, then 3\u002F16, and so on. If the Pokemon switches out and reenters battle, the damage restarts at 1\u002F16 of its max HP.",6,[10,15,20,25,30],{"id":11,"slug":12,"name":13,"description":14},17,"immunity","Immunity","The Pokemon cannot be poisoned or badly poisoned.",{"id":16,"slug":17,"name":18,"description":19},28,"synchronize","Synchronize","If the Pokemon is burned, paralyzed, poisoned, or badly poisoned by another Pokemon’s move or Ability, that Pokemon will also be inflicted with the same status condition.",{"id":21,"slug":22,"name":23,"description":24},90,"poison-heal","Poison Heal","If poisoned or badly poisoned, the Pokemon has 1\u002F8 of its max HP restored at the end of every turn instead of losing HP.",{"id":26,"slug":27,"name":28,"description":29},196,"merciless","Merciless","The Pokemon’s attacks become critical hits if the target is poisoned or badly poisoned.",{"id":31,"slug":32,"name":33,"description":34},212,"corrosion","Corrosion","The Pokemon can poison or badly poison targets even if they’re Steel or Poison types.",7,[],0,[39,49,60,67,74,80],{"id":40,"slug":41,"name":42,"type":43,"typeColor":44,"category":45,"power":37,"accuracy":21,"neverMiss":46,"pp":47,"priority":37,"description":48},92,"toxic","Toxic","Poison","#994dcf","Status",false,12,"Badly poisons the target. If the user is a Poison type, this move will never miss.",{"id":50,"slug":51,"name":52,"type":53,"typeColor":54,"category":55,"power":56,"accuracy":57,"neverMiss":46,"pp":58,"priority":37,"description":59},263,"facade","Facade","Normal","#999999","Physical",70,100,20,"This move’s power is doubled if the user is poisoned, badly poisoned, burned, or paralyzed. Although this move is a physical move, the damage it deals is not halved when the user is burned.",{"id":61,"slug":62,"name":63,"type":43,"typeColor":44,"category":55,"power":64,"accuracy":57,"neverMiss":46,"pp":65,"priority":37,"description":66},305,"poison-fang","Poison Fang",50,16,"Has a 50% chance of badly poisoning the target.",{"id":68,"slug":69,"name":70,"type":43,"typeColor":44,"category":71,"power":72,"accuracy":57,"neverMiss":46,"pp":47,"priority":37,"description":73},474,"venoshock","Venoshock","Special",65,"This move’s power is doubled if the target is poisoned or badly poisoned.",{"id":75,"slug":76,"name":77,"type":43,"typeColor":44,"category":55,"power":78,"accuracy":57,"neverMiss":46,"pp":47,"priority":37,"description":79},839,"barb-barrage","Barb Barrage",60,"Has a 50% chance of poisoning the target. This move’s power is doubled if the target is poisoned or badly poisoned.",{"id":81,"slug":82,"name":83,"type":43,"typeColor":44,"category":71,"power":57,"accuracy":57,"neverMiss":46,"pp":84,"priority":37,"description":85},919,"malignant-chain","Malignant Chain",8,"",1787057965045]