Recharging
The Pokemon cannot take any actions for 1 turn.
Volatile Status
Moves Related to Recharging
| Move | Type | Category | Target | Power | Acc | PP | Prio | Description |
|---|
| Blast Burn | Single | 150 | 90 | 8 | 0 | The user gains the Recharging status on the turn after this move is used. | ||
| Frenzy Plant | Single | 150 | 90 | 8 | 0 | The user gains the Recharging status on the turn after this move is used. | ||
| Giga Impact | Single | 150 | 90 | 8 | 0 | The user gains the Recharging status on the turn after this move is used. | ||
| Hydro Cannon | Single | 150 | 90 | 8 | 0 | The user gains the Recharging status on the turn after this move is used. | ||
| Hyper Beam | Single | 150 | 90 | 8 | 0 | The user gains the Recharging status on the turn after this move is used. | ||
| Meteor Assault | Single | 170 | 100 | 8 | 0 | The user gains the Recharging status on the turn after this move is used. | ||
| Rock Wrecker | Single | 150 | 90 | 8 | 0 | The user gains the Recharging status on the turn after this move is used. |