All Pokemon Champions Status Conditions

Every status condition in Pokemon Champions. Paralyzed, Frozen, Burned, Poisoned, Badly Poisoned, and Asleep. See which moves, abilities, and items apply each one.

Name Moves Abilities Items Description
Asleep1371The Pokemon can’t use moves other than Snore or Sleep Talk. After a Pokemon is put to sleep, it will remain asleep on its first turn, it will have a 1-in-3 chance of being cured on its second turn, and it will be cured on its third turn. A Pokemon that used the move Rest has no chance of being cured until its third turn.
Badly Poisoned67The Pokemon takes increasing poison damage at the end of every turn, starting at 1/16 of the Pokemon’s max HP, then 2/16, then 3/16, and so on. If the Pokemon switches out and reenters battle, the damage restarts at 1/16 of its max HP.
Burned2762The Pokemon takes damage equal to 1/16 of its max HP at the end of every turn. The damage dealt by its physical moves is also halved.
Frozen1312The Pokemon can’t use almost any moves but has a 25% chance of being cured each time it tries to do so. The Pokemon will be cured on its third turn after becoming frozen or if it takes damage from a Fire-type move or certain other moves.
Paralyzed2242The Pokemon has a 12.5% chance of being unable to use moves. Its Speed stat is also halved.
Poisoned2091The Pokemon takes damage equal to 1/8 of its max HP at the end of every turn.