Burned

The Pokemon takes damage equal to 1/16 of its max HP at the end of every turn. The damage dealt by its physical moves is also halved.

Abilities Related to Burned

Items Related to Burned

Moves That Inflict Burned

Move Type Category Power Acc PP Prio Description
Beak BlastFlyingPhysical1201008-3If the user is hit by a contact move before it uses this move, the attacker will be burned.
Blaze KickFirePhysical8590120Has a 10% chance of burning the target. This move has a 1-stage Critical-Hit Ratio Boost.
Burning BulwarkFireStatus12+4
Burning JealousyFireSpecial7010080Burns targets if their stats were boosted during the turn this move is used.
EmberFireSpecial40100200
FacadeNormalPhysical70100200This move’s power is doubled if the user is poisoned, badly poisoned, burned, or paralyzed. Although this move is a physical move, the damage it deals is not halved when the user is burned.
Fire BlastFireSpecial1108580Has a 10% chance of burning the target.
Fire FangFirePhysical6595160Has a 10% chance of burning the target and a 10% chance of making the target flinch.
Fire PunchFirePhysical75100160Has a 10% chance of burning the target.
FlamethrowerFireSpecial90100160Has a 10% chance of burning the target.
Flare BlitzFirePhysical120100160Has a 10% chance of burning the target. Cures the user of being frozen. The user also takes 1/3 of the damage dealt by this move.
Heat WaveFireSpecial9590120Has a 10% chance of burning targets.
Ice BurnIceSpecial1409080
Infernal ParadeGhostSpecial65100160Has a 30% chance of burning the target. This move’s power is doubled if the target has a status condition.
InfernoFireSpecial1005080Burns the target.
Lava PlumeFireSpecial80100160Has a 30% chance of burning targets.
Matcha GotchaGrassSpecial8090160Has a 20% chance of burning targets. The user’s HP is restored by 1/2 of the damage dealt by this move.
Pyro BallFirePhysical1209080
Sacred FireFirePhysical1009580
Sandsear StormGroundSpecial10080120
ScaldWaterSpecial80100160Has a 30% chance of burning the target. Cures the user and target of being frozen.
Scorching SandsGroundSpecial70100120Has a 30% chance of burning the target. Cures the user and target of being frozen.
Searing ShotFireSpecial10010080
Sparkling AriaWaterSpecial90100120Cures targets of their burns.
Steam EruptionWaterSpecial1109580
Tri AttackNormalSpecial80100120Has a 20% chance of leaving the target burned, frozen, or paralyzed.
Will-O-WispFireStatus85160Burns the target.