Synchronize
If the Pokemon is burned, paralyzed, poisoned, or badly poisoned by another Pokemon’s move or Ability, that Pokemon will also be inflicted with the same status condition.
Related Effects
Conditions
Poisoned
The Pokemon takes damage equal to 1/8 of its max HP at the end of every turn. Poison- and Steel-type Pokemon are unaffected.
Badly PoisonedThe Pokemon takes increasing poison damage at the end of every turn, starting at 1/16 of the Pokemon’s max HP, then 2/16, then 3/16, and so on. If the Pokemon switches out and reenters battle, the damage restarts at 1/16 of its max HP. Poison- and Steel-type Pokemon are unaffected.
ParalyzedThe Pokemon has a 12.5% chance of being unable to use moves. Its Speed stat is also halved. Electric-type Pokemon are unaffected.
BurnedThe Pokemon takes damage equal to 1/16 of its max HP at the end of every turn. The damage dealt by its physical moves is also halved. Fire-type Pokemon are unaffected.
Pokemon With Synchronize
| Pokemon | # | Type | HP | Atk | Def | SpA | SpD | Spe | Total | Wt |
|---|
| 65 | 130 | 70 | 65 | 155 | 115 | 140 | 675 | 48 | ||
| 196 | 140 | 85 | 80 | 150 | 115 | 130 | 700 | 26.5 | ||
| 197 | 170 | 85 | 130 | 80 | 150 | 85 | 700 | 27 | ||
| 282 | 143 | 85 | 85 | 145 | 135 | 100 | 693 | 48.4 | ||
| 518 | 191 | 75 | 105 | 127 | 115 | 49 | 662 | 60.5 | ||
| 876 | 135 | 85 | 75 | 125 | 115 | 115 | 650 | 28 | ||
| 876 | 145 | 75 | 85 | 115 | 125 | 105 | 650 | 28 |