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Synchronize

If the Pokemon is burned, paralyzed, poisoned, or badly poisoned by another Pokemon’s move or Ability, that Pokemon will also be inflicted with the same status condition.

Synchronize

If the Pokemon is burned, paralyzed, poisoned, or badly poisoned by another Pokemon’s move or Ability, that Pokemon will also be inflicted with the same status condition.

Related Effects

Conditions

Poisoned

The Pokemon takes damage equal to 1/8 of its max HP at the end of every turn. Poison- and Steel-type Pokemon are unaffected.

Badly Poisoned

The Pokemon takes increasing poison damage at the end of every turn, starting at 1/16 of the Pokemon’s max HP, then 2/16, then 3/16, and so on. If the Pokemon switches out and reenters battle, the damage restarts at 1/16 of its max HP. Poison- and Steel-type Pokemon are unaffected.

Paralyzed

The Pokemon has a 12.5% chance of being unable to use moves. Its Speed stat is also halved. Electric-type Pokemon are unaffected.

Burned

The Pokemon takes damage equal to 1/16 of its max HP at the end of every turn. The damage dealt by its physical moves is also halved. Fire-type Pokemon are unaffected.

Pokemon With Synchronize

Pokemon ▼# ▲Type ▼HP ▼Atk ▼Def ▼SpA ▼SpD ▼Spe ▼Total ▼Wt ▼
AlakazamAlakazam65Psychic130706515511514067548
EspeonEspeon196Psychic140858015011513070026.5
UmbreonUmbreon197Dark17085130801508570027
GardevoirGardevoir282PsychicFairy143858514513510069348.4
MusharnaMusharna518Psychic191751051271154966260.5
Indeedee (Male)Indeedee (Male)876PsychicNormal135857512511511565028
Indeedee (Female)Indeedee (Female)876PsychicNormal145758511512510565028

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