Synchronize
If the Pokemon is burned, paralyzed, poisoned, or badly poisoned by another Pokemon’s move or Ability, that Pokemon will also be inflicted with the same status condition.
Related Effects
Conditions
Poisoned
The Pokemon takes damage equal to 1/8 of its max HP at the end of every turn.
Badly PoisonedThe Pokemon takes increasing poison damage at the end of every turn, starting at 1/16 of the Pokemon’s max HP, then 2/16, then 3/16, and so on. If the Pokemon switches out and reenters battle, the damage restarts at 1/16 of its max HP.
ParalyzedThe Pokemon has a 12.5% chance of being unable to use moves. Its Speed stat is also halved.
BurnedThe Pokemon takes damage equal to 1/16 of its max HP at the end of every turn. The damage dealt by its physical moves is also halved.