Badly Poisoned
The Pokemon takes increasing poison damage at the end of every turn, starting at 1/16 of the Pokemon’s max HP, then 2/16, then 3/16, and so on. If the Pokemon switches out and reenters battle, the damage restarts at 1/16 of its max HP.
Abilities Related to Badly Poisoned
Immunity
The Pokemon cannot be poisoned or badly poisoned.
SynchronizeIf the Pokemon is burned, paralyzed, poisoned, or badly poisoned by another Pokemon’s move or Ability, that Pokemon will also be inflicted with the same status condition.
Poison HealIf poisoned or badly poisoned, the Pokemon has 1/8 of its max HP restored at the end of every turn instead of losing HP.
MercilessThe Pokemon’s attacks become critical hits if the target is poisoned or badly poisoned.
CorrosionThe Pokemon can poison or badly poison targets even if they’re Steel or Poison types.
Moves That Inflict Badly Poisoned
| Move | Type | Category | Power | Acc | PP | Prio | Description |
|---|
| Barb Barrage | 60 | 100 | 12 | 0 | Has a 50% chance of poisoning the target. This move’s power is doubled if the target is poisoned or badly poisoned. | ||
| Facade | 70 | 100 | 20 | 0 | This move’s power is doubled if the user is poisoned, badly poisoned, burned, or paralyzed. Although this move is a physical move, the damage it deals is not halved when the user is burned. | ||
| Malignant Chain | 100 | 100 | 8 | 0 | |||
| Poison Fang | 50 | 100 | 16 | 0 | Has a 50% chance of badly poisoning the target. | ||
| Toxic | — | 90 | 12 | 0 | Badly poisons the target. If the user is a Poison type, this move will never miss. | ||
| Venoshock | 65 | 100 | 12 | 0 | This move’s power is doubled if the target is poisoned or badly poisoned. |