Mortal Spin
Removes the Bound and Leech Seeded statuses from the user and removes the Sticky Web, Stealth Rock, Spikes, and Toxic Spikes statuses from the user’s side. Poisons targets.
- Power
- 30
- Accuracy
- 100
- PP
- 16
- Priority
- 0
- Target
- All Foes
Mortal Spin Effects
Buffs
For 4-5 turns, the Pokemon takes damage equal to 1/8 of its max HP at the end of every turn. It cannot be switched out of battle.
Leech SeededVolatile StatusThe Pokemon takes damage equal to 1/8 of its max HP at the end of every turn. The Pokemon in the spot of the Pokemon that caused the Leech Seeded status has its HP restored by the same amount. Grass-type Pokemon are unaffected.
SpikesField EffectPokemon that switch into battle will take damage equal to 1/8 of their max HP. This damage will increase if 2 layers of Spikes are set, and again if 3 layers are set. Pokemon such as Flying types or ones with the Levitate Ability are unaffected.
Toxic SpikesField EffectPokemon that switch into battle will be poisoned or, if 2 layers of Toxic Spikes are set, badly poisoned. Pokemon such as Flying types or ones with the Levitate Ability are unaffected. This status is removed if a Poison-type Pokemon enters battle.
Sticky WebField EffectPokemon that switch into battle will have their Speed stats lowered by 1 stage. Pokemon such as Flying types or ones with the Levitate Ability are unaffected.
Stealth RockField EffectPokemon that switch into battle will take damage equal to 1/8 of their max HP. This damage differs depending on the Pokemon’s type matchup with the Rock type.
Conditions
Pokemon That Learn Mortal Spin
| Pokemon | # | Type | HP | Atk | Def | SpA | SpD | Spe | Total | Wt |
|---|
| 970 | 158 | 75 | 110 | 150 | 101 | 106 | 700 | 45 | ||
| 970 | 158 | 110 | 125 | 170 | 116 | 121 | 800 | 77 |