Hatterene

Hatterene

Rank #66PsychicFairy

HP
132
Atk
110
Def
115
SpA
156
SpD
123
Spe
49
Total685

Usage Format

Hatterene Abilities

Hatterene Type Effectiveness

Weak to

PoisonGhostSteel

Resistant to

Psychic½×Fighting¼×

Immune to

Dragon

Damaged normally by

NormalFlyingGroundRockBugFireWaterGrassElectricIceDarkFairy

Hatterene Moves

Usage Move Type Category Power Acc PP Prio Description
91.8%Dazzling GleamFairySpecial80100120
87.6%Trick RoomPsychicStatus8-7Gives the entire field the Trick Room status for 5 turns.
70.6%ProtectNormalStatus8+4The user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.
62.3%PsychicPsychicSpecial90100120Has a 10% chance of lowering the target’s Sp. Def stat by 1 stage.
24%Expanding ForcePsychicSpecial80100120If the user is under the effect of Psychic Terrain, this move’s power is boosted by 50% and its range extends to all opponents.
12.4%Mystical FireFireSpecial75100120Lowers the target’s Sp. Atk stat by 1 stage.
7%Psychic TerrainPsychicStatus120Turns the entire field into Psychic Terrain for 5 turns.
4.3%Giga DrainGrassSpecial75100120The user’s HP is restored by 1/2 of the damage dealt by this move.
3.9%Draining KissFairySpecial50100120The user’s HP is restored by 3/4 of the damage dealt by this move.
3.9%Life DewWaterStatus120Restores 1/4 of the max HP of the user and its allies.
Swords DanceNormalStatus200Boosts the user’s Attack stat by 2 stages.
Hyper BeamNormalSpecial1509080The user gains the Recharging status on the turn after this move is used.
Thunder WaveElectricStatus90200Paralyzes the target.
AgilityPsychicStatus200Boosts the user’s Speed stat by 2 stages.
Light ScreenPsychicStatus200Gives the user’s side the Light Screen status for 5 turns.
ReflectPsychicStatus200Gives the user’s side the Reflect status for 5 turns.
RestPsychicStatus80Fully restores the user’s HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user’s HP is full.
SubstituteNormalStatus120The user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP.
SnoreNormalSpecial50100160Can be used only if the user is asleep. Has a 30% chance of making the target flinch.
EndureNormalStatus12+4During the turn this move is used, if the user takes damage from a move that would knock it out, it will endure the hit with 1 HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.
CharmFairyStatus100200Lowers the target’s Attack stat by 2 stages.
Sleep TalkNormalStatus120Can be used only if the user is asleep. The user uses one of the other moves it knows at random.
SafeguardNormalStatus200Gives the user’s side the Safeguard status for 5 turns.
Pain SplitNormalStatus200The user adds its remaining HP to the target’s remaining HP, then splits the total in half for them to share.
Baton PassNormalStatus200The user switches out of battle to be replaced by another party Pokemon. If the user had any stat changes, a substitute, or other such effects, they will be passed on to the Pokemon switching in.
Psych UpNormalStatus120The user copies the target’s stat changes.
Shadow BallGhostSpecial80100160Has a 20% chance of lowering the target’s Sp. Def stat by 1 stage.
Future SightPsychicSpecial120100120Gives the target’s spot the Future Attack status.
FacadeNormalPhysical70100200This move’s power is doubled if the user is poisoned, badly poisoned, burned, or paralyzed. Although this move is a physical move, the damage it deals is not halved when the user is burned.
Helping HandNormalStatus20+5Boosts the power of an ally’s move by 50% during the turn this move is used.
TrickPsychicStatus100120The user and the target swap their held items.
Skill SwapPsychicStatus120The user and the target swap their Abilities.
ImprisonPsychicStatus120The user gains the Sealing Off status.
Magical LeafGrassSpecial60200
Calm MindPsychicStatus200Boosts the user’s Sp. Atk and Sp. Def stats by 1 stage.
GravityPsychicStatus80Gives the entire field the Gravity status for 5 turns.
Healing WishPsychicStatus120The user faints. The Pokemon taking its place will have its HP fully restored and its status conditions cured.
Power SwapPsychicStatus120The user swaps the changes to its Attack and Sp. Atk stats with the changes to the target’s Attack and Sp. Atk stats.
Guard SwapPsychicStatus120The user swaps the changes to its Defense and Sp. Def stats with the changes to the target’s Defense and Sp. Def stats.
Dark PulseDarkSpecial80100160Has a 20% chance of making the target flinch.
Giga ImpactNormalPhysical1509080The user gains the Recharging status on the turn after this move is used.
Shadow ClawGhostPhysical70100160This move has a 1-stage Critical-Hit Ratio Boost.
Psycho CutPsychicPhysical70100200This move has a 1-stage Critical-Hit Ratio Boost.
Power WhipGrassPhysical12085120
Wonder RoomPsychicStatus120Gives the entire field the Wonder Room status for 5 turns.
PsyshockPsychicSpecial80100120This is a special move, but the damage it deals is calculated using the target’s Defense stat.
Magic RoomPsychicStatus120Gives the entire field the Magic Room status for 5 turns.
After YouNormalStatus160Makes the target move immediately after the user.
RoundNormalSpecial60100160If multiple Pokemon use this move in the same turn, the second user onward will act immediately after the first, and the power of the second Round onward will be doubled.
Stored PowerPsychicSpecial20100120This move’s power is increased by 20 for each stage that the user’s stats have been boosted.
Heal PulsePsychicStatus120Restores 1/2 of the target’s max HP.
QuashDarkStatus100160Causes the target to move last in the turn.
Disarming VoiceFairySpecial40160
Misty TerrainFairyStatus120Turns the entire field into Misty Terrain for 5 turns.
Play RoughFairyPhysical9090120Has a 10% chance of lowering the target’s Attack stat by 1 stage.
Aromatic MistFairyStatus200Boosts an ally’s Sp. Def stat by 1 stage.
NuzzleElectricPhysical20100200Paralyzes the target.
Brutal SwingDarkPhysical60100200
Magic PowderPsychicStatus100200Changes the target’s type to Psychic.
Misty ExplosionFairySpecial10010080If the user is under the effect of Misty Terrain, this move’s power is boosted by 50%. The user faints upon using this move.
Psychic NoisePsychicSpecial75100120Gives the target the Healing Prevented status for 2 turns.