Meowscarada

Meowscarada

Rank #51GrassDark

HP
151
Atk
130
Def
90
SpA
101
SpD
90
Spe
143
Total705

Usage Format

Meowscarada Abilities

Meowscarada Type Effectiveness

Weak to

BugFightingFlyingPoisonFireIceFairy

Resistant to

Ground½×Ghost½×Water½×Grass½×Electric½×Dark½×

Immune to

Psychic

Damaged normally by

NormalRockSteelDragon

Meowscarada Moves

Usage Move Type Category Power Acc PP Prio Description
96.6%Flower TrickGrassPhysical70120This move never misses and is always a critical hit.
79.1%Triple AxelIcePhysical2090120The user attacks 3 times in a row - first with a power of 20, then with a power of 40, then with a power of 60. The attack ends if the user misses.
50.7%Knock OffDarkPhysical65100200This move’s power is boosted by 50% if the target is holding an item. Causes the target to lose its held item.
33.7%ProtectNormalStatus8+4The user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.
30.1%Sucker PunchDarkPhysical701008+1This move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used.
29.8%U-turnBugPhysical70100200After attacking, the user switches out of battle to be replaced by another party Pokemon.
14.5%Low KickFightingPhysical100200The heavier the target, the greater this move’s power (ranging between 20 and 120).
11.9%Play RoughFairyPhysical9090120Has a 10% chance of lowering the target’s Attack stat by 1 stage.
9.7%Brick BreakFightingPhysical75100160Removes the Light Screen, Reflect, and Aurora Veil statuses on the target’s side.
8.4%Thunder PunchElectricPhysical75100160Has a 10% chance of paralyzing the target.
BiteDarkPhysical60100200Has a 30% chance of making the target flinch.
Hyper BeamNormalSpecial1509080The user gains the Recharging status on the turn after this move is used.
Leech SeedGrassStatus90120Gives the target the Leech Seeded status.
Solar BeamGrassSpecial120100120The user gains the Charging status on the turn this move is used, then attacks on the following turn. In harsh sunlight, the user does not gain the Charging status and can attack immediately. This move’s power is halved in any other weather condition.
AgilityPsychicStatus200Boosts the user’s Speed stat by 2 stages.
Quick AttackNormalPhysical4010020+1
Double TeamNormalStatus160Boosts the user’s evasiveness by 1 stage.
RestPsychicStatus80Fully restores the user’s HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user’s HP is full.
SubstituteNormalStatus120The user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP.
ThiefDarkPhysical60100200If the user is not already holding an item, it steals the target’s held item.
Mud-SlapGroundSpecial20100120Lowers the target’s accuracy by 1 stage.
SpikesGroundStatus200Gives the opponent’s side the Spikes status.
Giga DrainGrassSpecial75100120The user’s HP is restored by 1/2 of the damage dealt by this move.
EndureNormalStatus12+4During the turn this move is used, if the user takes damage from a move that would knock it out, it will endure the hit with 1 HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.
CharmFairyStatus100200Lowers the target’s Attack stat by 2 stages.
Sleep TalkNormalStatus120Can be used only if the user is asleep. The user uses one of the other moves it knows at random.
Psych UpNormalStatus120The user copies the target’s stat changes.
Shadow BallGhostSpecial80100160Has a 20% chance of lowering the target’s Sp. Def stat by 1 stage.
FacadeNormalPhysical70100200This move’s power is doubled if the user is poisoned, badly poisoned, burned, or paralyzed. Although this move is a physical move, the damage it deals is not halved when the user is burned.
TauntDarkStatus100200Gives the target the Taunted status.
Helping HandNormalStatus20+5Boosts the power of an ally’s move by 50% during the turn this move is used.
TrickPsychicStatus100120The user and the target swap their held items.
Skill SwapPsychicStatus120The user and the target swap their Abilities.
Fake TearsDarkStatus100200Lowers the target’s Sp. Def stat by 2 stages.
Bullet SeedGrassPhysical25100200The user attacks 2 to 5 times in a row.
Aerial AceFlyingPhysical60200This move never misses.
Frenzy PlantGrassSpecial1509080The user gains the Recharging status on the turn after this move is used.
Magical LeafGrassSpecial60200
FlingDarkPhysical100120This move’s power and effects depend on the user’s held item. The held item is lost after this move is used.
CopycatNormalStatus200The user mimics the move that was last used. This move fails if no other move has been used yet.
Worry SeedGrassStatus100120Changes the target’s Ability to Insomnia.
Toxic SpikesPoisonStatus200Gives the opponent’s side the Toxic Spikes status.
Aura SphereFightingSpecial80200This move never misses.
Dark PulseDarkSpecial80100160Has a 20% chance of making the target flinch.
Night SlashDarkPhysical70100200This move has a 1-stage Critical-Hit Ratio Boost.
Seed BombGrassPhysical80100160
Power GemRockSpecial80100200
Energy BallGrassSpecial90100120Has a 10% chance of lowering the target’s Sp. Def stat by 1 stage.
Giga ImpactNormalPhysical1509080The user gains the Recharging status on the turn after this move is used.
Nasty PlotDarkStatus200Boosts the user’s Sp. Atk stat by 2 stages.
Shadow ClawGhostPhysical70100160This move has a 1-stage Critical-Hit Ratio Boost.
Trick RoomPsychicStatus8-7Gives the entire field the Trick Room status for 5 turns.
Leaf StormGrassSpecial1309080Lowers the user’s Sp. Atk stat by 2 stages.
Grass KnotGrassSpecial100200The heavier the target, the greater this move’s power (ranging between 20 and 120).
Hone ClawsDarkStatus160
Low SweepFightingPhysical65100200Lowers the target’s Speed stat by 1 stage.
Foul PlayDarkPhysical95100160The damage dealt by this move is calculated using the target’s Attack stat instead of the user’s Attack stat.
Ally SwitchPsychicStatus16+2The user switches spots with one of its allies. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.
AcrobaticsFlyingPhysical55100160This move’s power is doubled if the user isn’t holding an item.
Petal BlizzardGrassPhysical90100160
Disarming VoiceFairySpecial40160
Grassy TerrainGrassStatus120Turns the entire field into Grassy Terrain for 5 turns.
Throat ChopDarkPhysical80100160Gives the target the Throat Chopped status.
Pollen PuffBugSpecial90100160When used on an ally, this move restores 1/2 of its max HP instead of dealing damage.
Grassy GlideGrassPhysical55100200If the user is under the effect of Grassy Terrain, this move’s priority becomes +1.
Lash OutDarkPhysical7510080This move’s power is doubled if the user’s stats were lowered during the turn this move is used.
TrailblazeGrassPhysical50100200Boosts the user’s Speed stat by 1 stage.
Chilling WaterWaterSpecial50100200Lowers the target’s Attack stat by 1 stage.