Vanilluxe

Vanilluxe

Rank #75Ice

HP
146
Atk
115
Def
105
SpA
130
SpD
115
Spe
99
Total710

Usage Format

Vanilluxe Abilities

Vanilluxe Type Effectiveness

Weak to

FightingRockSteelFire

Resistant to

Ice½×

Immune to

Damaged normally by

NormalFlyingPoisonGroundBugGhostWaterGrassElectricPsychicDragonDarkFairy

Vanilluxe Moves

Usage Move Type Category Power Acc PP Prio Description
96.2%BlizzardIceSpecial1107080Has a 10% chance of freezing targets. This move never misses in snow.
93.7%Freeze-DryIceSpecial70100200This move is also super effective against Water-type Pokemon.
66.1%ProtectNormalStatus8+4The user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.
52.1%Ice ShardIcePhysical4010020+1
26.1%Aurora VeilIceStatus200Gives the user’s side the Aurora Veil status for 5 turns. This move can be used only in snow.
16.2%Icy WindIceSpecial5595160Lowers targets’ Speed stats by 1 stage.
10.3%Sheer ColdIceSpecial3080Knocks out the target. This move does not affect Ice types. The accuracy of this move is fixed at 30%. If used by Pokemon other than Ice types, the accuracy of this move is 20%.
9.7%Flash CannonSteelSpecial80100120Has a 10% chance of lowering the target’s Sp. Def stat by 1 stage.
5.6%TauntDarkStatus100200Gives the target the Taunted status.
4.5%Frost BreathIceSpecial6090120Always a critical hit.
Ice BeamIceSpecial90100120Has a 10% chance of freezing the target.
Hyper BeamNormalSpecial1509080The user gains the Recharging status on the turn after this move is used.
Light ScreenPsychicStatus200Gives the user’s side the Light Screen status for 5 turns.
Self-DestructNormalPhysical20010080The user faints upon using this move.
Acid ArmorPoisonStatus200Boosts the user’s Defense stat by 2 stages.
ExplosionNormalPhysical25010080The user faints upon using this move.
RestPsychicStatus80Fully restores the user’s HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user’s HP is full.
SubstituteNormalStatus120The user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP.
SnoreNormalSpecial50100160Can be used only if the user is asleep. Has a 30% chance of making the target flinch.
EndureNormalStatus12+4During the turn this move is used, if the user takes damage from a move that would knock it out, it will endure the hit with 1 HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.
AttractNormalStatus100160Gives the target the Infatuated status. This move will fail against a target that is the same gender as the user or whose gender is unknown.
Sleep TalkNormalStatus120Can be used only if the user is asleep. The user uses one of the other moves it knows at random.
Rain DanceWaterStatus80Summons rain for 5 turns.
Mirror CoatPsychicSpecial10020-5The user retaliates to deal double the damage it took from an opponent’s special move during the turn this move is used.
Beat UpDarkPhysical100120The target is attacked as many times as the number of Pokemon in the user’s party. Pokemon that have fainted or have a status condition are not counted. This move’s power is calculated based on the Attack stats of the party Pokemon.
UproarNormalSpecial90100120The user gains the Uproar status.
FacadeNormalPhysical70100200This move’s power is doubled if the user is poisoned, badly poisoned, burned, or paralyzed. Although this move is a physical move, the damage it deals is not halved when the user is burned.
ImprisonPsychicStatus120The user gains the Sealing Off status.
Hyper VoiceNormalSpecial90100120
AstonishGhostPhysical30100160
Weather BallNormalSpecial50100120When a weather condition is present, this move’s power is doubled and its type changes. Harsh sunlight: Fire type. Rain: Water type. Snow: Ice type. Sandstorm: Rock type.
Icicle SpearIcePhysical25100200The user attacks 2 to 5 times in a row.
Iron DefenseSteelStatus160Boosts the user’s Defense stat by 2 stages.
Magnet RiseElectricStatus120The user gains the Magnet Rise status.
Giga ImpactNormalPhysical1509080The user gains the Recharging status on the turn after this move is used.
AvalancheIcePhysical6010012-4This move’s power is doubled if the target has already dealt damage to the user with a move in the same turn.
AutotomizeSteelStatus160
RoundNormalSpecial60100160If multiple Pokemon use this move in the same turn, the second user onward will act immediately after the first, and the power of the second Round onward will be doubled.
Ally SwitchPsychicStatus16+2The user switches spots with one of its allies. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.
Icicle CrashIcePhysical8590120Has a 30% chance of making the target flinch.
Ice SpinnerIcePhysical80100160Removes any terrain.
SnowscapeIceStatus80Summons snow for 5 turns.
Chilling WaterWaterSpecial50100200Lowers the target’s Attack stat by 1 stage.