Toucannon

Toucannon

Rank #217NormalFlying

HP
155
Atk
140
Def
95
SpA
95
SpD
95
Spe
80
Total660

Usage Format

Toucannon Abilities

Toucannon Type Effectiveness

Weak to

Rock2×Electric2×Ice2×

Resistant to

Bug½×Grass½×

Immune to

Ground0×Ghost0×

Damaged normally by

Normal1×Fighting1×Flying1×Poison1×Steel1×Fire1×Water1×Psychic1×Dragon1×Dark1×Fairy1×

Toucannon Moves

Usage Move Type Category Target Power Acc PP Prio Description
84%Rock BlastRockPhysicalSingle2590120The user attacks 2 to 5 times in a row.
78.5%Bullet SeedGrassPhysicalSingle25100200The user attacks 2 to 5 times in a row.
76.3%Beak BlastFlyingPhysicalSingle1201008-3If the user is hit by a contact move before it uses this move, the attacker will be burned.
47.2%ProtectNormalStatusSelf—∞8+4The user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.
19.3%TailwindFlyingStatusOwn Side—∞160Gives the user’s side the Tailwind status for 4 turns.
11.2%RoostFlyingStatusSelf—∞80Restores 1/2 of the user’s max HP. If the user is a Flying type, it will lose the Flying type for the turn.
11.1%Brave BirdFlyingPhysicalSingle120100160The user takes 1/3 of the damage dealt by this move.
7.4%Gunk ShotPoisonPhysicalSingle1208080Has a 30% chance of poisoning the target.
6.2%Knock OffDarkPhysicalSingle65100200This move’s power is boosted by 50% if the target is holding an item. Causes the target to lose its held item.
4.9%Temper FlareFirePhysicalSingle75100120This move’s power is doubled if the user couldn’t act or its move missed or failed on the previous turn.
—Swords DanceNormalStatusSelf—∞200Boosts the user’s Attack stat by 2 stages.
—FlyFlyingPhysicalSingle9095160The user gains the Sky-High status on the turn this move is used, then attacks on the following turn.
—Hyper BeamNormalSpecialSingle1509080The user gains the Recharging status on the turn after this move is used.
—Drill PeckFlyingPhysicalSingle80100200—
—ScreechNormalStatusSingle—85200Lowers the target’s Defense stat by 2 stages.
—Sky AttackFlyingPhysicalSingle1409080The user gains the Charging status on the turn this move is used, then attacks on the following turn. This move has a 30% chance of making the target flinch, and it has a 1-stage Critical-Hit Ratio Boost.
—RestPsychicStatusSelf—∞80Fully restores the user’s HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user’s HP is full.
—SubstituteNormalStatusSelf—∞120The user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. Sound-based moves will hit the user through the substitute.
—ThiefDarkPhysicalSingle60100200If the user is not already holding an item, it steals the target’s held item.
—SnoreNormalSpecialSingle50100160Can be used only if the user is asleep. Has a 30% chance of making the target flinch.
—Scary FaceNormalStatusSingle—100120Lowers the target’s Speed stat by 2 stages.
—EndureNormalStatusSelf—∞12+4During the turn this move is used, if the user takes damage from a move that would knock it out, it will endure the hit with 1 HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.
—Steel WingSteelPhysicalSingle7090200Has a 10% chance of boosting the user’s Defense stat by 1 stage.
—AttractNormalStatusSingle—100160Gives the target the Infatuated status. This move will fail against a target that is the same gender as the user or whose gender is unknown.
—Sleep TalkNormalStatusSelf—∞120Can be used only if the user is asleep. The user uses one of the other moves it knows at random.
—EncoreNormalStatusSingle—10080Gives the target the Encore status.
—Sunny DayFireStatusField—∞80Summons harsh sunlight for 5 turns.
—Psych UpNormalStatusSingle—∞120The user copies the target’s stat changes.
—UproarNormalSpecialRandom90100120The user gains the Uproar status.
—Heat WaveFireSpecialAll Foes9590120Has a 10% chance of burning targets.
—FacadeNormalPhysicalSingle70100200This move’s power is doubled if the user is poisoned, badly poisoned, burned, or paralyzed. Although this move is a physical move, the damage it deals is not halved when the user is burned.
—Helping HandNormalStatusAlly—∞20+5Boosts the power of an ally’s move by 50% during the turn this move is used.
—Brick BreakFightingPhysicalSingle75100160Removes the Light Screen, Reflect, and Aurora Veil statuses on the target’s side.
—EndeavorNormalPhysicalSingle—10080Deals damage to the target equal to its remaining HP minus the user’s remaining HP. This move fails if the target’s HP is the same as or lower than the user’s.
—Feather DanceFlyingStatusSingle—100160Lowers the target’s Attack stat by 2 stages.
—Hyper VoiceNormalSpecialAll Foes90100120—
—Air CutterFlyingSpecialAll Foes6095200This move has a 1-stage Critical-Hit Ratio Boost.
—OverheatFireSpecialSingle1309080Lowers the user’s Sp. Atk stat by 2 stages.
—Aerial AceFlyingPhysicalSingle60∞200This move never misses.
—PluckFlyingPhysicalSingle60100200If the target is holding a Berry, the user eats that Berry and gains its effect.
—U-turnBugPhysicalSingle70100200After attacking, the user switches out of battle to be replaced by another party Pokemon.
—Seed BombGrassPhysicalSingle80100160—
—Air SlashFlyingSpecialSingle7595160Has a 30% chance of making the target flinch.
—Giga ImpactNormalPhysicalSingle1509080The user gains the Recharging status on the turn after this move is used.
—Flash CannonSteelSpecialSingle80100120Has a 10% chance of lowering the target’s Sp. Def stat by 1 stage.
—Smack DownRockPhysicalSingle50100160If the target is off the ground, it gains the Landed status. This move can hit a target that has the Sky-High status.
—Flame ChargeFirePhysicalSingle50100200Boosts the user’s Speed stat by 1 stage.
—RoundNormalSpecialSingle60100160If multiple Pokemon use this move in the same turn, the second user onward will act immediately after the first, and the power of the second Round onward will be doubled.
—Echoed VoiceNormalSpecialSingle40100160—
—AcrobaticsFlyingPhysicalSingle55100160This move’s power is doubled if the user isn’t holding an item.
—HurricaneFlyingSpecialSingle11070120Has a 30% chance of confusing the target. In rain, this move never misses. In harsh sunlight, this move’s accuracy is 50%. This move can hit a target that has the Sky-High status.
—BoomburstNormalSpecialAll140100120—
—Throat ChopDarkPhysicalSingle80100160Gives the target the Throat Chopped status.
—Dual WingbeatFlyingPhysicalSingle4090120The user attacks twice in a row.