Sharpedo

Sharpedo

Rank #170WaterDark

HP
145
Atk
140
Def
60
SpA
115
SpD
60
Spe
115
Total635

Usage Format

Sharpedo Abilities

All Sharpedo Forms

Name Type HP Atk Def SpA SpD Spe Total Wt
SharpedoSharpedo
WaterDark145140601156011563588.8
Mega SharpedoMega SharpedoWaterDark1451609013085125735130.3

Sharpedo Type Effectiveness

Weak to

FightingBugGrassElectricFairy

Resistant to

Ghost½×Steel½×Fire½×Water½×Ice½×Dark½×

Immune to

Psychic

Damaged normally by

NormalFlyingPoisonGroundRockDragon

Sharpedo Moves

Usage Move Type Category Power Acc PP Prio Description
93.9%CrunchDarkPhysical80100160Has a 20% chance of lowering the target’s Defense stat by 1 stage.
90.7%ProtectNormalStatus8+4The user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.
54.5%Psychic FangsPsychicPhysical85100120Removes the Light Screen, Reflect, and Aurora Veil statuses on the target’s side.
43.2%Ice FangIcePhysical6595160Has a 10% chance of freezing the target and a 10% chance of making the target flinch.
37%LiquidationWaterPhysical85100120Has a 20% chance of lowering the target’s Defense stat by 1 stage.
18.2%Close CombatFightingPhysical12010080Lowers the user’s Defense and Sp. Def stats by 1 stage.
14.5%WaterfallWaterPhysical80100160Has a 20% chance of making the target flinch.
13.6%Destiny BondGhostStatus80The user gains the Destiny Bound status. This move fails if used in succession.
5.4%Poison FangPoisonPhysical50100160Has a 50% chance of badly poisoning the target.
5.2%Poison JabPoisonPhysical80100200Has a 30% chance of poisoning the target.
ThrashNormalPhysical120100120The user gains the Rampaging status.
Double-EdgeNormalPhysical120100160The user takes 1/3 of the damage dealt by this move.
BiteDarkPhysical60100200Has a 30% chance of making the target flinch.
Hydro PumpWaterSpecial1108080
SurfWaterSpecial90100160This move’s power is doubled against targets that have the Submerged status.
Ice BeamIceSpecial90100120Has a 10% chance of freezing the target.
BlizzardIceSpecial1107080Has a 10% chance of freezing targets. This move never misses in snow.
Hyper BeamNormalSpecial1509080The user gains the Recharging status on the turn after this move is used.
EarthquakeGroundPhysical100100120This move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.
AgilityPsychicStatus200Boosts the user’s Speed stat by 2 stages.
ScreechNormalStatus85200Lowers the target’s Defense stat by 2 stages.
Focus EnergyNormalStatus200The user gains a 2-stage Critical-Hit Ratio Boost.
RestPsychicStatus80Fully restores the user’s HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user’s HP is full.
SubstituteNormalStatus120The user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP.
ThiefDarkPhysical60100200If the user is not already holding an item, it steals the target’s held item.
SnoreNormalSpecial50100160Can be used only if the user is asleep. Has a 30% chance of making the target flinch.
Scary FaceNormalStatus100120Lowers the target’s Speed stat by 2 stages.
Icy WindIceSpecial5595160Lowers targets’ Speed stats by 1 stage.
EndureNormalStatus12+4During the turn this move is used, if the user takes damage from a move that would knock it out, it will endure the hit with 1 HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.
SwaggerNormalStatus85160Boosts the target’s Attack stat by 2 stages and confuses it.
AttractNormalStatus100160Gives the target the Infatuated status. This move will fail against a target that is the same gender as the user or whose gender is unknown.
Sleep TalkNormalStatus120Can be used only if the user is asleep. The user uses one of the other moves it knows at random.
Rain DanceWaterStatus80Summons rain for 5 turns.
Ancient PowerRockSpecial6010080Has a 10% chance of boosting the user’s Attack, Defense, Sp. Atk, Sp. Def, and Speed stats by 1 stage.
WhirlpoolWaterSpecial3585160Gives the target the Bound status. This move’s power is doubled if the target has the Submerged status.
UproarNormalSpecial90100120The user gains the Uproar status.
HailIceStatus120
FacadeNormalPhysical70100200This move’s power is doubled if the user is poisoned, badly poisoned, burned, or paralyzed. Although this move is a physical move, the damage it deals is not halved when the user is burned.
TauntDarkStatus100200Gives the target the Taunted status.
DiveWaterPhysical80100120The user gains the Submerged status on the turn this move is used, then attacks on the following turn.
Rock TombRockPhysical6095160Lowers the target’s Speed stat by 1 stage.
BounceFlyingPhysical858580The user gains the Sky-High status on the turn this move is used, then attacks on the following turn. This move has a 30% chance of paralyzing the target.
Water PulseWaterSpecial60100200Has a 20% chance of confusing the target.
BrineWaterSpecial65100120
PaybackDarkPhysical50100120This move’s power is doubled if the user attacks after the target.
AssuranceDarkPhysical60100120This move’s power is doubled if the target has already taken damage during the turn this move is used.
Dark PulseDarkSpecial80100160Has a 20% chance of making the target flinch.
Night SlashDarkPhysical70100200This move has a 1-stage Critical-Hit Ratio Boost.
Giga ImpactNormalPhysical1509080The user gains the Recharging status on the turn after this move is used.
AvalancheIcePhysical6010012-4This move’s power is doubled if the target has already dealt damage to the user with a move in the same turn.
Zen HeadbuttPsychicPhysical8090160Has a 20% chance of making the target flinch.
Aqua JetWaterPhysical4010020+1
RoundNormalSpecial60100160If multiple Pokemon use this move in the same turn, the second user onward will act immediately after the first, and the power of the second Round onward will be doubled.
ScaldWaterSpecial80100160Has a 30% chance of burning the target. Cures the user and target of being frozen.
RetaliateNormalPhysical7010080
BulldozeGroundPhysical60100200Lowers targets’ Speed stats by 1 stage. When Grassy Terrain is active, this move’s power is halved.
SnarlDarkSpecial5595160Lowers targets’ Sp. Atk stats by 1 stage.
Scale ShotDragonPhysical2590200The user attacks 2 to 5 times in a row. This move lowers the user’s Defense stat by 1 stage and boosts its Speed stat by 1 stage.
Flip TurnWaterPhysical60100200After attacking, the user switches out of battle to be replaced by another party Pokemon.
Chilling WaterWaterSpecial50100200Lowers the target’s Attack stat by 1 stage.