Flareon

Flareon

Rank #209Fire

HP
140
Atk
150
Def
80
SpA
115
SpD
130
Spe
85
Total700

Usage Format

Flareon Abilities

Flareon Type Effectiveness

Weak to

GroundRockWater

Resistant to

Bug½×Steel½×Fire½×Grass½×Ice½×Fairy½×

Immune to

Damaged normally by

NormalFightingFlyingPoisonGhostElectricPsychicDragonDark

Flareon Moves

Usage Move Type Category Power Acc PP Prio Description
76.1%Flare BlitzFirePhysical120100160Has a 10% chance of burning the target. Cures the user of being frozen. The user also takes 1/3 of the damage dealt by this move.
48.6%SuperpowerFightingPhysical12010080Lowers the user’s Attack and Defense stats by 1 stage.
37%Quick AttackNormalPhysical4010020+1
30.9%BiteDarkPhysical60100200Has a 30% chance of making the target flinch.
25.3%DetectFightingStatus8+4The user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.
24.8%ProtectNormalStatus8+4The user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.
20%Fire FangFirePhysical6595160Has a 10% chance of burning the target and a 10% chance of making the target flinch.
13.6%DigGroundPhysical80100120The user gains the Underground status on the turn this move is used, then attacks on the following turn.
13.5%CurseGhostStatus120The user loses 1/2 of its max HP to give the target the Cursed status.
11.6%Fire SpinFireSpecial3585160Gives the target the Bound status.
Body SlamNormalPhysical85100160Has a 30% chance of paralyzing the target. If the target has the Minimized status, this move’s power is doubled and it will be sure to hit.
Double-EdgeNormalPhysical120100160The user takes 1/3 of the damage dealt by this move.
RoarNormalStatus20-6If there are other Pokemon in the target’s party that can switch into battle, the target is forced to switch out of battle and is replaced by one of those Pokemon at random.
FlamethrowerFireSpecial90100160Has a 10% chance of burning the target.
Hyper BeamNormalSpecial1509080The user gains the Recharging status on the turn after this move is used.
Focus EnergyNormalStatus200The user gains a 2-stage Critical-Hit Ratio Boost.
Fire BlastFireSpecial1108580Has a 10% chance of burning the target.
RestPsychicStatus80Fully restores the user’s HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user’s HP is full.
SubstituteNormalStatus120The user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP.
SnoreNormalSpecial50100160Can be used only if the user is asleep. Has a 30% chance of making the target flinch.
FlailNormalPhysical100160The less HP the user has left, the greater this move’s power (ranging between 20 and 200).
Scary FaceNormalStatus100120Lowers the target’s Speed stat by 2 stages.
Mud-SlapGroundSpecial20100120Lowers the target’s accuracy by 1 stage.
EndureNormalStatus12+4During the turn this move is used, if the user takes damage from a move that would knock it out, it will endure the hit with 1 HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.
CharmFairyStatus100200Lowers the target’s Attack stat by 2 stages.
Sleep TalkNormalStatus120Can be used only if the user is asleep. The user uses one of the other moves it knows at random.
Baton PassNormalStatus200The user switches out of battle to be replaced by another party Pokemon. If the user had any stat changes, a substitute, or other such effects, they will be passed on to the Pokemon switching in.
Rain DanceWaterStatus80Summons rain for 5 turns.
Sunny DayFireStatus80Summons harsh sunlight for 5 turns.
Shadow BallGhostSpecial80100160Has a 20% chance of lowering the target’s Sp. Def stat by 1 stage.
Heat WaveFireSpecial9590120Has a 10% chance of burning targets.
Will-O-WispFireStatus85160Burns the target.
FacadeNormalPhysical70100200This move’s power is doubled if the user is poisoned, badly poisoned, burned, or paralyzed. Although this move is a physical move, the damage it deals is not halved when the user is burned.
Helping HandNormalStatus20+5Boosts the power of an ally’s move by 50% during the turn this move is used.
WishNormalStatus120Gives the user’s spot the Wish status.
YawnNormalStatus120Makes the target drowsy. This move never misses.
EndeavorNormalPhysical10080Deals damage to the target equal to its remaining HP minus the user’s remaining HP. This move fails if the target’s HP is the same as or lower than the user’s.
Hyper VoiceNormalSpecial90100120
Weather BallNormalSpecial50100120When a weather condition is present, this move’s power is doubled and its type changes. Harsh sunlight: Fire type. Rain: Water type. Snow: Ice type. Sandstorm: Rock type.
Fake TearsDarkStatus100200Lowers the target’s Sp. Def stat by 2 stages.
OverheatFireSpecial1309080Lowers the user’s Sp. Atk stat by 2 stages.
TickleNormalStatus100200Lowers the target’s Attack and Defense stats by 1 stage.
CovetNormalPhysical60100200If the user is not already holding an item, it steals the target’s held item.
Calm MindPsychicStatus200Boosts the user’s Sp. Atk and Sp. Def stats by 1 stage.
CopycatNormalStatus200The user mimics the move that was last used. This move fails if no other move has been used yet.
Last ResortNormalPhysical14010080This move fails unless the user has already used all the other moves it knows.
Giga ImpactNormalPhysical1509080The user gains the Recharging status on the turn after this move is used.
Lava PlumeFireSpecial80100160Has a 30% chance of burning targets.
Flame ChargeFirePhysical50100200Boosts the user’s Speed stat by 1 stage.
RoundNormalSpecial60100160If multiple Pokemon use this move in the same turn, the second user onward will act immediately after the first, and the power of the second Round onward will be doubled.
Stored PowerPsychicSpecial20100120This move’s power is increased by 20 for each stage that the user’s stats have been boosted.
Baby-Doll EyesFairyStatus10020+1Lowers the target’s Attack stat by 1 stage.
Burning JealousyFireSpecial7010080Burns targets if their stats were boosted during the turn this move is used.
Scorching SandsGroundSpecial70100120Has a 30% chance of burning the target. Cures the user and target of being frozen.
TrailblazeGrassPhysical50100200Boosts the user’s Speed stat by 1 stage.
Alluring VoiceFairySpecial80100120Confuses the target if its stats were boosted during the turn this move is used.
Temper FlareFirePhysical75100120This move’s power is doubled if the user couldn’t act or its move missed or failed on the previous turn.